Commit a8c3269e by BellCodeEditor

save project

parent 8b798be5
Showing with 14 additions and 6 deletions
...@@ -13,6 +13,8 @@ right = pygame.image.load('right.png') ...@@ -13,6 +13,8 @@ right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
kk=pygame.time.Clock() kk=pygame.time.Clock()
x,y=240,120
num=[(180, 90),(180, 120),(210, 120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -21,12 +23,18 @@ while True: ...@@ -21,12 +23,18 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (240, 120)) x+=30
num.append((x,y))
num.pop(0)
screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) for i in range(len(num)-1):
screen.blit(body, (180, 120)) screen.blit(body,num[i])
screen.blit(body, (180, 90)) # screen.blit(body, (210, 120))
# screen.blit(body, (180, 120))
# screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file kk.tick(1)
\ No newline at end of file
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