Commit a8916528 by BellCodeEditor

save project

parent 1f48c317
Showing with 31 additions and 5 deletions
......@@ -14,23 +14,49 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up=pygame.image.load('up.png')
down=pygame.image.load('down.png')
x,y = 240,120
position = [(180,90),(180,1200),(210,120),(x,y)]
setheading="right"
snake_hand=right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x += 30
elif event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading !='left':
setheading='right'
snake_hear=right
if event.key == locals.K_LEFT and setheading !='right':
setheading='left'
snake_hand=left
if event.key == locals.K_UP and setheading !='down':
setheading='up'
snake_hand=up
if event.key == locals.K_DOWN and setheading !='up':
setheading='down'
snake_hand=down
if setheading == 'right':
x+=30
elif setheading == "left":
x-=30
elif setheading == "up":
y-=30
else:
y+=30
position.append((x,y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去
screen.blit(right,position[-1])
screen.blit(snake_hand,position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
......
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