Commit 9dd46607 by BellCodeEditor

save project

parent f0cbc27b
Showing with 14 additions and 4 deletions
...@@ -14,7 +14,7 @@ right = pygame.image.load('right.png') ...@@ -14,7 +14,7 @@ right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x,y=240,120 x,y=240,120
position = [(180,90),(180,120),(210,120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -22,14 +22,24 @@ while True: ...@@ -22,14 +22,24 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x +=30 x +=30
position.append((x,y))
position.pop(0)
# 将背景图画 # 将背景图画
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) #screen.blit(body, (210, 120))
screen.blit(body, (180, 120)) #screen.blit(body, (180, 120))
screen.blit(body, (180, 90)) #screen.blit(body, (180, 90))
#将头
screen.blit(right,position[-1])
#将身体
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
......
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