Commit 953fe203 by BellCodeEditor

save project

parent 812d24bf
Showing with 9 additions and 5 deletions
...@@ -12,7 +12,7 @@ background = pygame.image.load('bg.png') ...@@ -12,7 +12,7 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
long=[(210,120),(180,120),(180,90),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -21,12 +21,16 @@ while True: ...@@ -21,12 +21,16 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
x+=30 x+=30
long.append((x,y))
long.pop(0)
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(right, long[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) # screen.blit(body, (210, 120))
screen.blit(body, (180, 120)) # screen.blit(body, (180, 120))
screen.blit(body, (180, 90)) # screen.blit(body, (180, 90))
for i in range(len(long)-1):
screen.blit(body,long[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
......
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