Commit 91c6132f by BellCodeEditor

auto save

parent 23320cb2
Showing with 18 additions and 1 deletions
...@@ -5,6 +5,7 @@ from pygame import locals ...@@ -5,6 +5,7 @@ from pygame import locals
pygame.init() pygame.init()
x,y=240,120 x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)] position=[(180,90),(180,120),(210,120),(x,y)]
setheanding = 'right'
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK=pygame.time.Clock() FPSCLOCK=pygame.time.Clock()
...@@ -20,7 +21,23 @@ while True: ...@@ -20,7 +21,23 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x+=30 if event.type==locals.KEYDOWN:
if event.key=locals.K_RIGHT and setheanding != 'left':
setheanding='right'
if event.key=locals.K_LEFT and setheanding != 'right':
setheanding='left'
if event.key=locals.K_UP and setheanding != 'down':
setheanding='up'
if event.key=locals.K_DOWN and setheanding != 'up':
setheanding='down'
if setheanding == 'right':
x += 30
elif setheanding == 'left':
x -= 30
elif setheanding == 'up':
y -= 30
else:
y += 30
position.append((x,y)) position.append((x,y))
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
......
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