Commit 9188a2ad by BellCodeEditor

save project

parent f8ea569b
Showing with 28 additions and 1 deletions
......@@ -9,23 +9,50 @@ screen = pygame.display.set_mode((660, 480))
x,y=240,120
list=[(210, 120),(180, 120),(180, 90),(x,y)]
# 背景
#snak_head="right"
#snak=right
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left= pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
snak_head="right"
snak=right
redfrtt=pygame.time.Clock()
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
elif event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and snak_head!="left":
snak_head="right"
snak=right
if event.key==locals.K_UP and snak_head!="down":
snak_head="up"
snak=up
if event.key==locals.K_DOWN and snak_head!="up":
snak_head="down"
snak=down
if event.key==locals.K_LEFT and snak_head!="right":
snak_head="left"
snak=left
if snak_head=='left':
x-=30
if snak_head=='right':
x+=30
if snak_head=='up':
y-=30
if snak_head=='down':
y+=30
list.append((x,y))
list.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, list[-1])
screen.blit(snak, list[-1])
# 将贪吃蛇的身体画上去
for i in range(len(list)-1):
screen.blit(body,list[i])
......
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