Commit 8cf87932 by BellCodeEditor

auto save

parent 16e8c15b
Showing with 10 additions and 7 deletions
import pygame
from pygame import locals
x = 240
y = 120
position = [(180,90),(180,120),(210,120),(x,y)]
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
......@@ -10,9 +13,8 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x = 240
y = 120
FPSCLOCK = pygame.time.Clock()
FPSCLOCK=pygame.time.Clock()
while True:
for event in pygame.event.get():
......@@ -20,14 +22,15 @@ while True:
# 接收到退出事件后退出程序
exit()
x += 30
position.append((x,y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
screen.blit(right, position[-1])
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
for i in range(3):
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
......
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