Commit 84f87bf1 by BellCodeEditor

save project

parent f21e769b
Showing with 33 additions and 5 deletions
...@@ -6,29 +6,57 @@ pygame.init() ...@@ -6,29 +6,57 @@ pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
o=pygame.time.Clock() s=pygame.time.Clock()
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
up=pygame.image.load('up.png')
down=pygame.image.load('down.png')
right = pygame.image.load('right.png')
left=pygame.image.load('left.png')
x,y=240,120 x,y=240,120
p=[(180, 90),(180, 120),(210, 120),(x,y)] p=[(180, 90),(180, 120),(210, 120),(x,y)]
o='right'
w=right
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if event.key==locals.K_LEFT and o!='right':
o='left'
w=left
if event.key==locals.K_RIGHT and o!='left':
o='right'
w=right
if event.key==locals.K_UP and o!='down':
o='up'
w=up
if event.key==locals.K_DOWN and o!='up':
o='down'
w=down
if o=='right':
x+=30 x+=30
elif o=='left':
x-=30
elif o=='up':
y-=30
else:
y+=30
p.append((x,y)) p.append((x,y))
p.pop(0) p.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right,p[-1]) screen.blit(w,p[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(p)-1): for i in range(len(p)-1):
screen.blit(body,p[i]) screen.blit(body,p[i])
...@@ -36,4 +64,4 @@ while True: ...@@ -36,4 +64,4 @@ while True:
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
o.tick(3) s.tick(3)
\ No newline at end of file \ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment