Commit 806938e0 by BellCodeEditor

save project

parent 9cb552f0
Showing with 9 additions and 4 deletions
...@@ -13,6 +13,7 @@ right = pygame.image.load('right.png') ...@@ -13,6 +13,7 @@ right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x,y=240,120 x,y=240,120
l=[(210, 120),(180, 120),(180, 90),(x, y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -20,16 +21,20 @@ while True: ...@@ -20,16 +21,20 @@ while True:
exit() exit()
# 将背景图画上去 # 将背景图画上去
x=x+30 x=x+30
l.append((x,y))
l.pop(0)
a=pygame.time.Clock() a=pygame.time.Clock()
a.tick(3) a.tick(3)
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(right, l[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) for i in range(len(l)-1):
screen.blit(body, (180, 120)) screen.blit(body,l[i])
screen.blit(body, (180, 90)) # screen.blit(body, (210, 120))
# screen.blit(body, (180, 120))
# screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment