Commit 7f601460 by BellCodeEditor

save project

parent 0b11b2b1
Showing with 13 additions and 5 deletions
......@@ -12,10 +12,14 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y=240,120
tcsh=[(180,90),(180,120),(210,120),(x,y)]
seth="right"
sn_hd=right
while True:
for event in pygame.event.get():
......@@ -23,14 +27,18 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.type==locals.K_RIGHT and seth != "left":
if event.key==locals.K_RIGHT and seth != "left":
seth="right"
if event.type==locals.K_LEFT and seth != "right":
sn_hd=right
if event.key==locals.K_LEFT and seth != "right":
seth="left"
if event.type==locals.K_DOWN and seth != "up":
sn_hd=left
if event.key==locals.K_DOWN and seth != "up":
seth="down"
if event.type==locals.K_UP and seth != "down":
sn_hd=down
if event.key==locals.K_UP and seth != "down":
seth="up"
sn_hd=up
if seth == "right":
x+=30
elif seth == "left":
......@@ -45,7 +53,7 @@ while True:
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, tcsh[-1] )
screen.blit(sn_hd, tcsh[-1] )
# 将贪吃蛇的身体画上去
for i in range(len(tcsh)-1):
screen.blit(body,tcsh[i])
......
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