Commit 787d688f by BellCodeEditor

save project

parent 93bf7a51
Showing with 29 additions and 2 deletions
......@@ -12,21 +12,48 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
up=pygame.image.load('up.png')
down=pygame.image.load('down.png')
left=pygame.image.load('left.png')
x=240
y=120
position = [(180,90),(180,120),(210,120),(x,y)]
fx = "right"
tou = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP and fx !="down":
fx = "up"
tou = up
if event.key == locals.K_DOWN and fx !="up":
fx = "down"
tou = down
if event.key == locals.K_LEFT and fx !="right":
fx = "left"
tou = left
if event.key == locals.K_RIGHT and fx !="left":
fx = "right"
tou = right
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
x= x + 30
if fx=="right":
x = x +30
elif fx== "left":
x = x - 30
elif fx== "up":
y = y -30
else:
y = y +30
position.append((x, y))
position.pop(0)
screen.blit(right,position[-1])
screen.blit(tou,position[-1])
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body, position[i])
......
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