Commit 6e85779b by BellCodeEditor

save project

parent 36119100
Showing with 44 additions and 0 deletions
import pygame
from pygame import locals
pygame.init()
screen = pygame
FPSCLOCK = pygame.time.Cook()
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
foot = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left,png')
up = pygame.image.load('up,png')
down = pygame.image.load('down,png')
x, y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)]
setheading = "right"
snke_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
x += 30
position.append((x,y))
position.pop(0)
screen.blit(background,(0,0))
screen.blit(right,position[-1])
for i in range(len(position[-1]):
screen.blit(body,position[-1])
screen.blit(food,(360,300))
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