Commit 6de78f3a by BellCodeEditor

save project

parent cd9f2733
Showing with 15 additions and 8 deletions
...@@ -9,7 +9,7 @@ x,y = 240,120 ...@@ -9,7 +9,7 @@ x,y = 240,120
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() FPSCLOCK = pygame.time.Clock()
position[(210,120),(180,120),(180,90),(x,y)]
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
...@@ -23,15 +23,23 @@ while True: ...@@ -23,15 +23,23 @@ while True:
exit() exit()
# 将背景图画上去 # 将背景图画上去
x +=30 x +=30
position.append((x,y))
position.pop(0)
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) for i in range(len(position)-1):
screen.blit(body, position[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) #screen.blit(body, (210, 120))
screen.blit(body, (180, 120)) #screen.blit(body, (180, 120))
screen.blit(body, (180, 90)) #screen.blit(body, (180, 90))
# 将果实画上去
print(position[i])
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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