Commit 66fdff5d by BellCodeEditor

save project

parent c23ebcec
Showing with 13 additions and 4 deletions
......@@ -8,26 +8,35 @@ pygame.init()
screen = pygame.display.set_mode((660, 480))
x,y=240,120
fpsclock=pygame.time.Clock()
position=[(150,120),(180,120),(210,120),(x,y)]
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
setheading="right"
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading=="left":
setheading="right"
x=x+30
position.append((x,y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0,0 ))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# screen.blit(body, (210, 120))
# screen.blit(body, (180, 120))
# screen.blit(body, (180, 90))
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
......
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