Commit 642fbde0 by BellCodeEditor

save project

parent 9849b501
Showing with 32 additions and 23 deletions
import pygame
from pygame import locals
# 初始化pygame,为使用硬件做准备
# 初始化pygame,为使用pygame做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
screen = pygame.display.set_mode((660,480))
fps=pygame.time.Clock()
#载入图片
bg=pygame.image.load('bg.png')
apple=pygame.image.load('apple.png')
snake=pygame.image.load('right.png')
body=pygame.image.load('body.png')
x=360
y=300
pos=[(300,270),(330,300),(360,300),(x,y)]
heah='right'
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
if event.type==locals.QUIT:
exit()
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (240, 120))
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
if event.type==locals.KEYDOWN:
if event.key==K_RIGHT and heah!='left':
heah='right'
if event.key==K_RIGHT and heah!='right':
heah='left'
if event.key==K_RIGHT and heah!='down':
heah='up'
if event.key==K_RIGHT and heah!='up':
heah='down'
x+=30
pos.append((x,y))
pos.pop(0)
screen.blit(bg,(0,0))
screen.blit(apple,(120,150))
screen.blit(snake,(x,y))
for i in range(len(pos)-1):
screen.blit(body,pos[i])
pygame.display.update()
fps.tick(3)
\ No newline at end of file
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