Commit 63021f06 by BellCodeEditor

save project

parent ab42f219
Showing with 18 additions and 0 deletions
...@@ -16,11 +16,29 @@ body = pygame.image.load('body.png') ...@@ -16,11 +16,29 @@ body = pygame.image.load('body.png')
x,y = 240,120 x,y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)] position = [(180,90),(180,120),(210,120),(x,y)]
setheading = "right"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN
if event.key == locals.K_RIGHT and setheading !="left":
setheading = 'right'
if event.key == locals.K_LEFT and setheading !="right":
setheading = 'left'
if event.key == locals.K_UP and setheading !="down":
setheading = 'up'
if event.key == locals.K_DOWN and setheading !="up":
setheading = 'down'
if setheading = 'right':
x += 30
elif setheading = 'left':
x -= 30
elif setheading = 'up':
y -= 30
else:
y += 30
x=x+30 x=x+30
position.append((x,y)) position.append((x,y))
position.pop(0) position.pop(0)
......
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