Commit 5c5dc81d by BellCodeEditor

auto save

parent e7a0244e
Showing with 22 additions and 22 deletions
import pygame import pygame
from pygame import locals from pygame import locals
# 初始化pygame,为使用pygame做准备
# 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
pygame.
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
# 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') snake = pygame.image.load('right.png')
food = pygame.image.load('apple.png') apple = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
# 图片导入
while True: x = 180
y = 150
# 创建一个窗口
screen = pygame.display.set_mode((600,800))
while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit() exit()
# 将背景图画上去 # 保持窗口显示
screen.blit(background, (0, 0))
# 将贪吃蛇画上去 screen.blit(background,(0,0))
screen.blit(right, (240, 120)) screen.blit(snake,(x,y))
# 将贪吃蛇的身体画上去 screen.blit(body,(150,150))
screen.blit(body, (210, 120)) screen.blit(body,(120,150))
screen.blit(body, (180, 120)) screen.blit(apple,(300,300))
screen.blit(body, (180, 90)) # 图片加载
# 将果实画上去 pygame.display.update()
screen.blit(food, (360, 300)) # 保持刷新
# 刷新画面 \ No newline at end of file
pygame.display.update()
\ No newline at end of file
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