Commit 5969eeac by BellCodeEditor

save project

parent b47261a6
Showing with 18 additions and 27 deletions
import pygame
from pygame import locals
# 初始化pygame,为使用硬件做准备
# 初始化pygame,为使用pygame做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
# 背景
bg = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
bg=pygame.image.load('bg.png')
right=pygame.image.load('right.png')
food=pygame.image.load('apple.png')
body=pygame.image.load('body.png')
FPS=pygame.time.Clock()
x=0
y=0
x,y=240,120
# 创建一个窗口
screen=pygame.display.set_mode((660,480))
while True:
x+=30
for event in pygame.event.get():
print(event)
if event.type == locals.QUIT:
if event.type==locals.QUIT:
exit()
if event.type ==locals.KEYDOWN:
# 将背景图画上去
screen.blit(bg, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (240, 120))
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
screen.blit(bg,(0,0))
screen.blit(right,(x,y))
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
screen.blit(food,(540,300))
pygame.display.update()
FPS.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment