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Commit
5969eeac
authored
Jul 14, 2021
by
BellCodeEditor
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b47261a6
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snake.py
snake.py
View file @
5969eeac
import
pygame
from
pygame
import
locals
# 初始化pygame,为使用
硬件
做准备
# 初始化pygame,为使用
pygame
做准备
pygame
.
init
()
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
# 背景
bg
=
pygame
.
image
.
load
(
'bg.png'
)
right
=
pygame
.
image
.
load
(
'right.png'
)
food
=
pygame
.
image
.
load
(
'apple.png'
)
body
=
pygame
.
image
.
load
(
'body.png'
)
bg
=
pygame
.
image
.
load
(
'bg.png'
)
right
=
pygame
.
image
.
load
(
'right.png'
)
food
=
pygame
.
image
.
load
(
'apple.png'
)
body
=
pygame
.
image
.
load
(
'body.png'
)
FPS
=
pygame
.
time
.
Clock
()
x
=
0
y
=
0
x
,
y
=
240
,
120
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
while
True
:
x
+=
30
for
event
in
pygame
.
event
.
get
():
print
(
event
)
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
# 将背景图画上去
screen
.
blit
(
bg
,
(
0
,
0
))
# 将贪吃蛇画上去
screen
.
blit
(
right
,
(
240
,
120
))
# 将贪吃蛇的身体画上去
screen
.
blit
(
body
,
(
210
,
120
))
screen
.
blit
(
body
,
(
180
,
120
))
screen
.
blit
(
body
,
(
180
,
90
))
# 将果实画上去
screen
.
blit
(
food
,
(
360
,
300
))
# 刷新画面
screen
.
blit
(
bg
,(
0
,
0
))
screen
.
blit
(
right
,(
x
,
y
))
screen
.
blit
(
body
,(
210
,
120
))
screen
.
blit
(
body
,(
180
,
120
))
screen
.
blit
(
body
,(
180
,
90
))
screen
.
blit
(
food
,(
540
,
300
))
pygame
.
display
.
update
()
FPS
.
tick
(
3
)
\ No newline at end of file
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