Commit 56d8da3d by BellCodeEditor

save project

parent 16f0d60e
Showing with 10 additions and 4 deletions
......@@ -6,22 +6,25 @@ pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
EPSCLOCK=pygame.time.Clock() #预备帧数
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y=220,120 #批量赋值
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x +=30
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (240, 120))
screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
......@@ -29,4 +32,8 @@ while True:
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
\ No newline at end of file
pygame.display.update()
EPSCLOCK.tick(8) #设置帧数
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