Commit 4ecd1926 by BellCodeEditor

save project

parent 930edced
Showing with 27 additions and 0 deletions
......@@ -12,13 +12,40 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y = 240, 120
position = [(180, 90),(180, 120),(210, 120),(x, y)]
setheading = "right"
snake_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
elif event,type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != "left":
setheading = "right"
snake_head = right
elif event.key == locals.K_LEFT and setheading != "right":
setheading = "left"
snake_head = left
elif event.key == locals.K_UP and setheading != "down":
setheading = "up"
snake_head = up
else:
setheading = "down"
snake_head = down
if seatheading == "right":
x+=30
elif seatheading == "left":
x-=30
elif seatheading == "up":
y-=30
else:
y+=30
x=x+30
y=y+30
position.append((x,y))
position.pop(0)
......
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