Commit 4ec656a2 by BellCodeEditor

save project

parent 54b7b99a
Showing with 12 additions and 6 deletions
...@@ -15,6 +15,7 @@ food = pygame.image.load('apple.png') ...@@ -15,6 +15,7 @@ food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x, y = 240,120 x, y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -22,16 +23,20 @@ while True: ...@@ -22,16 +23,20 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x += 30 x += 30
position.append((x,y))
position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(right,position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
screen.blit(food,(360,300))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) #screen.blit(body, (210, 120))
# 将贪吃蛇的身体画上去 #screen.blit(body, (180, 120))
screen.blit(body, (210, 120)) #screen.blit(body, (180, 90))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) #screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
z.tick(3) z.tick(3)
\ No newline at end of file
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