Commit 4b6dcc76 by BellCodeEditor

save project

parent 9bb99d32
Showing with 31 additions and 18 deletions
......@@ -2,36 +2,49 @@ import pygame
from pygame import locals
x=240
y=120
setheading='right'
snake_head=right
# 初始化pygame,为使用硬件做准备
pygame.init()
SC=pygame.time.Clock()
screen=pygame.display.set_mode((1000,480))
screen=pygame.display.set_mode((800,480))
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
screen.blit(background, (0,0))
# 将贪吃蛇画上去
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x+=150
# 将背景图画上去
if event.type==locals.KEYDOWN:
if event.key==locals.K_LEFT and setheading !="right":
setheading="left"
snake_head=left
if event.key==locals.K_RIGHT and setheading !="left":
setheading="right"
snake_head=right
if event.key==locals.K_UP and setheading !="down":
setheading="up"
snake_head=up
if event.key==locals.K_DOWN and setheading !="up":
setheading="down"
snake_head=down
if setheading=="right":
screen.blit(background, (0,0))
# 将贪吃蛇画上去
screen.blit(right, (x,y))
# 将贪吃蛇的身体画上去
x-=30
screen.blit(body, (x,y))
x-=30
screen.blit(body, (x,y))
x-=30
screen.blit(body, (x,y))
x+=120
# 将果实画上去
screen.blit(food, (x,y))
# 刷新画面
# 将贪吃蛇画上去
screen.blit(right, (210,120))
# 将贪吃蛇的身体画上去
screen.blit(body, (180,120))
screen.blit(body, (150,120))
screen.blit(body, (120,120))
# 将果实画上去
screen.blit(food, (300,300))
# 刷新画面
pygame.display.update()
SC.tick(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999)
\ No newline at end of file
SC.tick(3)
\ No newline at end of file
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