Commit 4109526f by BellCodeEditor

auto save

parent 399e7d7c
Showing with 36 additions and 5 deletions
......@@ -9,26 +9,57 @@ screen = pygame.display.set_mode((660, 480))
x,y=240,120
a=pygame.time.Clock()
c=[(180, 90),(180, 120),(210, 120),(x,y)]
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down= pygame.image.load('down.png')
setheading="right"
snake_head=right
while True:
x+=30
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading!='left':
setheading="right"
snake_head=right
if event.key==locals.K_LEFT and setheading!='right':
setheading="left"
snake_head=left
if event.key==locals.K_UP and setheading!='down':
setheading="up"
snake_head=up
if event.key==locals.K_DOWN and setheading!='up':
setheading="down"
snake_head=down
if setheading=='right':
x+=30
elif setheading=='left':
x-=30
elif setheading=='up':
y-=30
else:
y+=30
c.append((x,y))
c.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x,y))
screen.blit(snake_head, c[-1])
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
for i in range(len(c)-1):
screen.blit(body, c[i])
# screen.blit(body, (210, 120))
# screen.blit(body, (180, 120))
# screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
......
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