Commit 3a20b949 by BellCodeEditor

save project

parent 52423188
Showing with 15 additions and 10 deletions
...@@ -13,25 +13,29 @@ right = pygame.image.load('right.png') ...@@ -13,25 +13,29 @@ right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x=240 x=240
y=120
b=[(150, 120),(180, 120),(210, 120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if x<0 or x>630 or y<0 or y>450:
exit()
x+=30 x+=30
b.append((x,y))
b.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 #将贪吃蛇画上去
screen.blit(right, (x, 120)) screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去 #将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) for i in range(len(b)-1):
screen.blit(body, (180, 120)) screen.blit(body,b[i])
screen.blit(body, (180, 90)) # screen.blit(body, (b[2]))
# 将果实画上去 # screen.blit(body, (b[1]))
# screen.blit(body, (b[0]))
#将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
sc
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
a=pygame.time.Clock();a.tick(3) a=pygame.time.Clock();a.tick(3)
\ No newline at end of file
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