Commit 39320fd7 by BellCodeEditor

auto save

parent 191bdc21
Showing with 18 additions and 6 deletions
......@@ -6,6 +6,7 @@ pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK=pygame.time.Clock()
# 背景
background = pygame.image.load('bg.png')
......@@ -13,20 +14,31 @@ right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y=240,120#初始坐标
position=[(180,90),(180,120),(210,120),(x,y)] #创建一个列表
# 0 1 2 3
# -4 -3 -2 -1
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x+=30
position.append((x,y))#在列表末尾追加一个坐标
position.pop(0)#删除列表第一个坐标
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (240, 120))
screen.blit(right, position[-1])
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# screen.blit(body, (210, 120))
# screen.blit(body, (180, 120))
# screen.blit(body, (180, 90))
for i in range(len(position)-1):#遍历
screen.blit(body,(position[i]))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
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pygame.display.update()
FPSCLOCK.tick(3)
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