Commit 273f4175 by BellCodeEditor

save project

parent e51ba9ce
Showing with 7 additions and 5 deletions
...@@ -6,7 +6,7 @@ pygame.init() ...@@ -6,7 +6,7 @@ pygame.init()
x,y=240,140 x,y=240,140
position = [(180, 90),(180, 120),(210, 120),(x,y)] position = [(180, 90),(180, 120),(210, 120),(x,y)]
setheading="right" setheading="right"
snake_head=right
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
...@@ -19,6 +19,8 @@ body = pygame.image.load('body.png') ...@@ -19,6 +19,8 @@ body = pygame.image.load('body.png')
left = pygame.image.load('left.png') left = pygame.image.load('left.png')
up = pygame.image.load('up.png') up = pygame.image.load('up.png')
down = pygame.image.load('down.png') down = pygame.image.load('down.png')
snake_head=right
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -26,16 +28,16 @@ while True: ...@@ -26,16 +28,16 @@ while True:
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.type == locals.K_RIGHT and setheading !="left": if event.type == locals.K_RIGHT and setheading !="left":
setheading="right" setheading="right"
snake_head="right" snake_head=right
if event.type == locals.K_LEFT and setheading !="right": if event.type == locals.K_LEFT and setheading !="right":
setheading="left" setheading="left"
snake_head="left" snake_head=left
if event.type == locals.K_UP and setheading !="down": if event.type == locals.K_UP and setheading !="down":
setheading="up" setheading="up"
snake_head="up" snake_head=up
if event.type == locals.K_DOWN and setheading !="up": if event.type == locals.K_DOWN and setheading !="up":
setheading="down" setheading="down"
snake_head="down" snake_head=down
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
if setheading == "right": if setheading == "right":
x+=30 x+=30
......
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