Commit 21e72c5a by BellCodeEditor

auto save

parent 5d95f6b8
Showing with 227 additions and 0 deletions
...@@ -7,12 +7,20 @@ pygame.init() ...@@ -7,12 +7,20 @@ pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK=pygame.time.Clock()
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
left=pygame.inage.load('left.pog')
up = pygame inage.load('up.pog')
down=pygame.inage.load('down.pog')
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
sethea
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -30,3 +38,222 @@ while True: ...@@ -30,3 +38,222 @@ while True:
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
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