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Commit
1ff5b173
authored
Dec 22, 2024
by
BellCodeEditor
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parent
4d9c8562
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2 changed files
with
34 additions
and
1 deletions
snake.py
zuoye.py
snake.py
View file @
1ff5b173
...
...
@@ -13,10 +13,14 @@ background = pygame.image.load('bg.png')
right
=
pygame
.
image
.
load
(
'right.png'
)
food
=
pygame
.
image
.
load
(
'apple.png'
)
body
=
pygame
.
image
.
load
(
'body.png'
)
left
=
pygame
.
image
.
load
(
'left.png'
)
up
=
pygame
.
image
.
load
(
'up.png'
)
down
=
pygame
.
image
.
load
(
'down.png'
)
x
,
y
=
240
,
120
#初始化蛇头位置
position
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
setheading
=
'right'
snake_head
=
right
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
@@ -25,12 +29,16 @@ while True:
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_RIGHT
and
setheading
!=
"left"
:
setheading
=
'right'
snake_head
=
right
if
event
.
key
==
locals
.
K_LEFT
and
setheading
!=
"right"
:
setheading
=
'left'
snake_head
=
left
if
event
.
key
==
locals
.
K_UP
and
setheading
!=
"down"
:
setheading
=
'up'
snake_head
=
up
if
event
.
key
==
locals
.
K_DOWN
and
setheading
!=
"up"
:
setheading
=
'down'
snake_head
=
down
if
setheading
==
"right"
:
x
+=
30
...
...
@@ -46,7 +54,7 @@ while True:
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇画上去
screen
.
blit
(
right
,
(
x
,
y
))
screen
.
blit
(
snake_head
,
(
x
,
y
))
# 将贪吃蛇的身体画上去
for
i
in
range
(
len
(
position
)
-
1
):
screen
.
blit
(
body
,
position
[
i
])
...
...
zuoye.py
0 → 100644
View file @
1ff5b173
import
pygame
from
pygame
import
locals
#初始化pygame
pygame
.
init
()
#创建窗口
screen
=
pygame
.
display
.
set_mode
((
630
,
480
))
#图片素材
background
=
pygame
.
image
.
load
(
'bg.png'
)
#背景
apple
=
pygame
.
image
.
load
(
'apple.png'
)
#苹果
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
#收到退出事件退出程序按右上角的x退出
exit
()
#退出
#将背景图画上去
screen
.
blit
(
background
,(
0
,
0
))
#苹果画上去
screen
.
blit
(
apple
,(
0
,
0
))
screen
.
blit
(
apple
,(
600
,
0
))
screen
.
blit
(
apple
,(
0
,
450
))
screen
.
blit
(
apple
,(
600
,
450
))
#刷新画面
pygame
.
display
.
update
()
\ No newline at end of file
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