Commit 1ff5b173 by BellCodeEditor

auto save

parent 4d9c8562
Showing with 34 additions and 1 deletions
......@@ -13,10 +13,14 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y=240,120#初始化蛇头位置
position=[(180,90),(180,120),(210,120),(x,y)]
setheading='right'
snake_head=right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -25,12 +29,16 @@ while True:
if event.type == locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading!="left":
setheading='right'
snake_head=right
if event.key==locals.K_LEFT and setheading!="right":
setheading='left'
snake_head=left
if event.key==locals.K_UP and setheading!="down":
setheading='up'
snake_head=up
if event.key==locals.K_DOWN and setheading!="up":
setheading='down'
snake_head=down
if setheading=="right":
x+=30
......@@ -46,7 +54,7 @@ while True:
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
screen.blit(snake_head, (x, y))
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body,position[i])
......
import pygame
from pygame import locals
#初始化pygame
pygame.init()
#创建窗口
screen=pygame.display.set_mode((630,480))
#图片素材
background=pygame.image.load('bg.png')#背景
apple=pygame.image.load('apple.png')#苹果
while True:
for event in pygame.event.get():
if event.type==locals.QUIT:#收到退出事件退出程序按右上角的x退出
exit()#退出
#将背景图画上去
screen.blit(background,(0,0))
#苹果画上去
screen.blit(apple,(0,0))
screen.blit(apple,(600,0))
screen.blit(apple,(0,450))
screen.blit(apple,(600,450))
#刷新画面
pygame.display.update()
\ No newline at end of file
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