Commit 1ef90596 by BellCodeEditor

auto save

parent 6dfcb64f
Showing with 34 additions and 7 deletions
......@@ -14,26 +14,53 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png') # 朝左
up = pygame.image.load('up.png') # 朝上
down = pygame.image.load('down.png') # 朝下
x, y = 240, 120 # 初始化贪吃蛇的头的坐标
x, y = 240, 120 # 初始化贪吃蛇的头的坐标
position = [(180, 90), (180, 120), (210, 120), (x, y)] #列表,身体及头的坐标
setheading = "right"
snake_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x += 30
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != "left":
setheading = 'right'
snake_head = right #
if event.key == locals.K_RIGHT and setheading != "right":
setheading = 'left'
snake_head = left #
if event.key == locals.K_RIGHT and setheading != "down":
setheading = 'up'
snake_head = up #
if event.key == locals.K_RIGHT and setheading != "up":
setheading = 'down'
snake_head = down #
# 设置贪吃蛇的头部坐标
if setheading == "right"
x += 30
elif setheading == "left"
x -= 30
elif setheading == "up":
y -= 30
else:
y += 30
position.append((x, y)) #将贪吃蛇头的新坐标添加进列表
position.pop(0) #
position.pop(0) #
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇头画上去
screen.blit(right, position[-1]) #渲染贪吃蛇头,取出列表身体的坐标,进行渲染
screen.blit(snake_head, position[-1]) # #渲染贪吃蛇头,取出列表身体的坐标,进行渲染
# 将贪吃蛇的身体画上去
for i in range(len(position)-1): #
screen.blit(body, position[i]) #
for i in range(len(position)-1): #len函数获取列表的长度再减一
screen.blit(body, position[i]) #生成列表下标
# 将果实画上去
screen.blit(food, (360, 300))
......
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