Commit 1b15f8b7 by BellCodeEditor

save project

parent e4dd6353
Showing with 68 additions and 7 deletions
"""
line="After fresh rain in mountains bare"
print()
"""
"""
a=float(input("请输入第一条边长:"))
b=float(input("请输入第二条边长:"))
area=a*b/2
print("直角三角形的面积为:{:.1f}".format(area))
"""
"""
lis=[2,8,3,6,5,3,8]
new_lis=list(set(lis))
print(new_lis)
"""
"""
lis=[2,8,3,6,5,3,8]
new_lis=[]
"""
"""
def str_change(str):
return
str=input("请输入:")
print(str_change( )) ))
"""
"""
animals=['cow','duck','cat','dog']
animals.reverse()
print(animals)
"""
count=0
while count<50:
count+=1
if count%2==0:
continue
print(count,end=",")
......@@ -4,31 +4,38 @@ from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init()
x = 240
y = 120
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
fpsclock = pygame.time.Clock()
position = [(210,120),(180,120),(180,90),(x,y)]
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
#food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x = 240
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x +=30
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, 120))
position.append((x,y))
position.pop(0)
screen.blit(right,position[-1])
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
for i in range(len(position)-1):
screen.blit(body,position[i])
#screen.blit(body, (210, 120))
#screen.blit(body, (180, 120))
#screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
#screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
fpsclock.tick(3)
\ No newline at end of file
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