Commit 185c3933 by BellCodeEditor

auto save

parent 16f0d60e
Showing with 61 additions and 6 deletions
......@@ -7,26 +7,82 @@ pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
fs = pygame.time.Clock()
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y = 240,120
position =[(180, 90),(180, 120),(210, 120),(x, y)]
setheading = 'right'
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key ==locals.K_RIGHT and setheading !='left':
setheading = 'right'
if event.key ==locals.K_Left and setheading !='left':
setheading = 'right'
if event.key ==locals.K_UP and setheading !='down':
setheading = 'up'
if event.key ==locals.K_RIGHT and setheading !='left':
setheading = 'down'
if setheading == 'right':
x += 30
if setheading == 'left':
x -= 30
if setheading == 'left':
y -= 30
if setheading == 'up':
y += 30
x+=30
position.append((x,y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (240, 120))
screen.blit(right, position[-1])
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
\ No newline at end of file
pygame.display.update()
fs.tick(3)
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