Commit 1154b685 by BellCodeEditor

save project

parent 6acd052a
Showing with 23 additions and 6 deletions
...@@ -18,8 +18,12 @@ body = pygame.image.load('body.png') ...@@ -18,8 +18,12 @@ body = pygame.image.load('body.png')
left=pygame.image.load('left.png') left=pygame.image.load('left.png')
up=pygame.image.load('up.png') up=pygame.image.load('up.png')
down=pygame.image.load('down.png') down=pygame.image.load('down.png')
my_font=pygame.font.Font("neuropol.ttf",18)
x,y=240,120 x,y=240,120
a=[(180,90),(180,120),(210,120),(x,y)] a=[(180,90),(180,120),(210,120),(x,y)]
a_x=360
a_y=300
setheading="right"
setheading='right' setheading='right'
snake_head=raight snake_head=raight
while True: while True:
...@@ -29,14 +33,23 @@ while True: ...@@ -29,14 +33,23 @@ while True:
exit() exit()
elif event.type == locals.KEYDOWN: elif event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading !="left": if event.key == locals.K_RIGHT and setheading !="left":
setheading = "right" setheading = "right"
snake_head = right
if event.key == locals.K_
a.append((x,y)) a.append((x,y))
a.pop(0) import random
if a_x==x and a_y==y: if a_x==x and a_y==y:
a_x=random.randint(0,22) a_x=random.randint(0,21)
a_y=random.randint(0,16) a_y=random.randint(0,15)
a_x=a_x*30
a_y=a_y*30
score+=10
else:
a.pop(0)
if x<0 or x>630 or y<0 or y>450:
exit()
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
...@@ -45,7 +58,10 @@ while True: ...@@ -45,7 +58,10 @@ while True:
for i in range(len(a)-1): for i in range(len(a)-1):
screen.blit(body,a[i]) screen.blit(body,a[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (a_x, a_y))
info="Score:"+str(score)
text=my_font.render(info,Ture,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
wb.tick(3) wb.tick(3)
\ No newline at end of file
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