Commit 1005ba57 by BellCodeEditor

save project

parent e74f0155
Showing with 8 additions and 2 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
x,y=240,120 x,y=240,120
apple_x=360
apple_y=300
list=[(210, 120),(180, 120),(180, 90),(x,y)] list=[(210, 120),(180, 120),(180, 90),(x,y)]
# 背景 # 背景
#snak_head="right" #snak_head="right"
...@@ -49,6 +51,9 @@ while True: ...@@ -49,6 +51,9 @@ while True:
y+=30 y+=30
list.append((x,y)) list.append((x,y))
list.pop(0) list.pop(0)
if x==apple_x and y==apple_y:
apple_x=random.randint(0,660)
apple_y=random.randint(0,480)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
...@@ -57,7 +62,7 @@ while True: ...@@ -57,7 +62,7 @@ while True:
for i in range(len(list)-1): for i in range(len(list)-1):
screen.blit(body,list[i]) screen.blit(body,list[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
redfrtt.tick(3) redfrtt.tick(3)
\ No newline at end of file
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