Commit 0daba600 by BellCodeEditor

auto save

parent 3f5495a6
Showing with 9 additions and 8 deletions
...@@ -15,6 +15,8 @@ background = pygame.image.load('bg.png') ...@@ -15,6 +15,8 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -22,16 +24,14 @@ while True: ...@@ -22,16 +24,14 @@ while True:
# 收到退出事件后退出程序 # 收到退出事件后退出程序
exit() exit()
# 将背景图画上去 # 将背景图画上去
x+=30
position.append((x,y))
position.pop(0)
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (240, 120)) screen.blit(right,(x,y))
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
for i in range(len(position)-1):
screen.blit(body,position[i])
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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