Commit 0c838076 by BellCodeEditor

save project

parent 16f0d60e
Showing with 26 additions and 20 deletions
...@@ -7,26 +7,32 @@ pygame.init() ...@@ -7,26 +7,32 @@ pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
# 背景 FPSCLOCK=pygame.time.Clock()
background = pygame.image.load('bg.png') #背景
right = pygame.image.load('right.png') background=pygame.image.load('bg.pug')
food = pygame.image.load('apple.png') right=pygame.image.load('right.pug')
body = pygame.image.load('body.png') food=pygame.image.load('apple.pug')
body=pygame.image.load('body.pug')
x,y=240,120
position=[(180,90),(180,120)(210,120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit() exit()
# 将背景图画上去 x += 30
screen.blit(background, (0, 0)) position.append((x,y))
# 将贪吃蛇画上去 position.pop(0)
screen.blit(right, (240, 120))
# 将贪吃蛇的身体画上去 screen.blit(background,(0,0))
screen.blit(body, (210, 120))
screen.blit(body, (180, 120)) screen.blit(right,[-1])
screen.blit(body, (180, 90))
# 将果实画上去 for i in range(len(position)-1):
screen.blit(food, (360, 300)) screen.blit(body,position[-1])
# 刷新画面
pygame.display.update()
\ No newline at end of file screen.blit(food,(360,300))
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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