Commit 09e482fc by BellCodeEditor

save project

parent ad8f4d4e
Showing with 17 additions and 1 deletions
...@@ -16,14 +16,30 @@ body = pygame.image.load('body.png') ...@@ -16,14 +16,30 @@ body = pygame.image.load('body.png')
x, y = 240, 120 x, y = 240, 120
position = [(180,90), (180,120), (210,120), (x,y)] position = [(180,90), (180,120), (210,120), (x,y)]
apple_x =360
apple_y =300
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x += 30 # x += 30 #
if setheading =="right"
x +=30
elif setheading =="left"
x -=30
elif setheading =="up"
y -=30
else:
y +=30
position.append((x,y)) position.append((x,y))
if x ==apple_x and y ==apple_y:
apple_x =random.randint(0,660)
apple_y =random.randint(0,480)
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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