Commit 0511c155 by BellCodeEditor

auto save

parent e9b7bcc9
import pygame import pygame
from pygame import locals from pygame import locals
print("记住你看到的东西")
# 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
screen=pygame.display.set_mode((1056,591))
# 创建一个窗口 FPS=pygame.time.Clock()
screen = pygame.display.set_mode((660, 480)) background = pygame.image.load('src=http___img.3dmgame.com_uploads_images_news_20210702_1625220279_673168.jpg&refer=http___img.3dmgame.webp')
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('034c0f3479e3bda807cb8c83ed7a201d(1).jpg')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x,y=240,120
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
print(event)
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit() exit()
# 将背景图画上去 x+=30
screen.blit(background, (0, 0)) screen.blit(background,(0,0))
# 将贪吃蛇画上去 screen.blit(right,(x,y))
screen.blit(right, (240, 120)) screen.blit(body,(210,120))
# 将贪吃蛇的身体画上去 screen.blit(body,(180,120))
screen.blit(body, (210, 120)) screen.blit(body,(150,120))
screen.blit(body, (180, 120)) screen.blit(food,(480,210))
screen.blit(body, (180, 90)) pygame.display.update()
# 将果实画上去 FPS.tick(3)
screen.blit(food, (360, 300)) \ No newline at end of file
# 刷新画面
pygame.display.update()
\ No newline at end of file
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