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Commit
04ac90b8
authored
May 28, 2022
by
BellCodeEditor
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parent
861f2713
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1 changed file
with
27 additions
and
3 deletions
snake.py
snake.py
View file @
04ac90b8
...
@@ -5,8 +5,8 @@ from pygame import locals
...
@@ -5,8 +5,8 @@ from pygame import locals
pygame
.
init
()
pygame
.
init
()
x
,
y
=
240
,
140
x
,
y
=
240
,
140
position
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
position
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
setheading
=
"right"
snake_head
=
right
# 创建一个窗口
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
...
@@ -16,11 +16,35 @@ background = pygame.image.load('bg.png')
...
@@ -16,11 +16,35 @@ background = pygame.image.load('bg.png')
right
=
pygame
.
image
.
load
(
'right.png'
)
right
=
pygame
.
image
.
load
(
'right.png'
)
food
=
pygame
.
image
.
load
(
'apple.png'
)
food
=
pygame
.
image
.
load
(
'apple.png'
)
body
=
pygame
.
image
.
load
(
'body.png'
)
body
=
pygame
.
image
.
load
(
'body.png'
)
left
=
pygame
.
image
.
load
(
'left.png'
)
up
=
pygame
.
image
.
load
(
'up.png'
)
down
=
pygame
.
image
.
load
(
'down.png'
)
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
exit
()
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
type
==
locals
.
K_RIGHT
and
setheading
!=
"left"
setheading
=
"right"
snake_head
=
"right"
if
event
.
type
==
locals
.
K_LEFT
and
setheading
!=
"right"
setheading
=
"left"
snake_head
=
"left"
if
event
.
type
==
locals
.
K_UP
and
setheading
!=
"down"
setheading
=
"up"
snake_head
=
"up"
if
event
.
type
==
locals
.
K_DOWN
and
setheading
!=
"up"
setheading
=
"down"
snake_head
=
"down"
# 接收到退出事件后退出程序
if
setheading
==
"right"
x
+=
30
elif
setheading
==
"left"
x
-=
30
elif
setheading
==
"up"
y
-=
30
else
:
y
+=
30
# 将背景图画上去
# 将背景图画上去
x
+=
30
x
+=
30
position
.
append
((
x
,
y
))
position
.
append
((
x
,
y
))
...
...
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