Commit f5d35f18 by BellCodeEditor

save project

parent 6db1e09d
Showing with 7 additions and 3 deletions
import pygame import pygame
from pygame import locals from pygame import locals
FPSLOCK=pygame.time.Clock()
# 初始化pygame,为使用pygame做准备 # 初始化pygame,为使用pygame做准备
pygame.init() pygame.init()
...@@ -8,17 +9,20 @@ right = pygame.image.load('right.png') ...@@ -8,17 +9,20 @@ right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x,y=240,120
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660,480)) screen = pygame.display.set_mode((660,480))
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
x+=30
screen.blit(background,(0,0)) screen.blit(background,(0,0))
screen.blit(right,(240,120)) screen.blit(right,(x,y))
screen.blit(body,(210,120)) screen.blit(body,(210,120))
screen.blit(body,(180,120)) screen.blit(body,(180,120))
screen.blit(body,(180,90)) screen.blit(body,(180,90))
screen.blit(food,(360,300)) screen.blit(food,(360,300))
pygame.display.update() pygame.display.update()
FPSLOCK.tick(3)
\ No newline at end of file \ No newline at end of file
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