Commit e9f82acb by BellCodeEditor

save project

parent 06b68183
Showing with 11 additions and 3 deletions
...@@ -9,18 +9,25 @@ body=pygame.image.load("body.png") ...@@ -9,18 +9,25 @@ body=pygame.image.load("body.png")
# 创建一个窗口 # 创建一个窗口
screen=pygame.display.set_mode((660,480)) screen=pygame.display.set_mode((660,480))
x,y=240,120 x,y=240,120
position=[(180,90),(210,90),(210,120),(x,y)]
FPSCLOCK=pygame.time.Clock() FPSCLOCK=pygame.time.Clock()
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
x+=30 x+=30
position.append((x,y))
position.pop(0)
screen.blit(background,(0,0)) screen.blit(background,(0,0))
screen.blit(right,(x,y)) screen.blit(right,(x,y))
screen.blit(apple,(360,300)) screen.blit(apple,(360,300))
screen.blit(body,(210,120)) for i in range(len(position)-1):
screen.blit(body,(210,90)) screen.blit(body,position[i])
screen.blit(body,(180,90))
# screen.blit(body,(210,120))
# screen.blit(body,(210,90))
# screen.blit(body,(180,90))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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