Commit ddc9e431 by BellCodeEditor

auto save

parent 173e969f
Showing with 14 additions and 13 deletions
...@@ -29,31 +29,33 @@ while True: ...@@ -29,31 +29,33 @@ while True:
if event.key == locals.K_RIGHT and setheading !='left': if event.key == locals.K_RIGHT and setheading !='left':
setheading='right' setheading='right'
snake_head=right snake_head=right
x+=30
list.append((x,y))
list.pop(0)
if event.key == locals.K_LEFT and setheading !='right': if event.key == locals.K_LEFT and setheading !='right':
setheading='left' setheading='left'
snake_head=left snake_head=left
x-=30
list.append((x,y))
list.pop(0)
if event.key == locals.K_UP and setheading !='down': if event.key == locals.K_UP and setheading !='down':
setheading='up' setheading='up'
snake_head=up snake_head=up
y-=30
list.append((x,y))
list.pop(0)
if event.key == locals.K_DOWN and setheading !='up': if event.key == locals.K_DOWN and setheading !='up':
setheading='down' setheading='down'
snake_head=down snake_head=down
if setheading == 'right': y+=30
x+=30 list.append((x,y))
elif setheading == 'left': list.pop(0)
x-=30
elif setheading == 'up':
y-=30
else :
y+=30
list.append((x,y)) list.append((x,y))
list.pop(0) list.pop(0)
screen.blit(bj,(0,0)) screen.blit(bj,(0,0))
screen.blit(snake_head,list[-1]) screen.blit(snake_head,list[-1])
for i in range(len(list)-1):
screen.blit(body,list[i])
# screen.blit(body,(210,120)) # screen.blit(body,(210,120))
# screen.blit(body,(180,120)) # screen.blit(body,(180,120))
# screen.blit(body,(180,90)) # screen.blit(body,(180,90))
...@@ -61,4 +63,4 @@ while True: ...@@ -61,4 +63,4 @@ while True:
screen.blit(food,(360,300)) screen.blit(food,(360,300))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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