Commit da5a8508 by BellCodeEditor

auto save

parent 568fdae3
Showing with 4 additions and 3 deletions
...@@ -3,13 +3,13 @@ from pygame import locals ...@@ -3,13 +3,13 @@ from pygame import locals
# 初始化pygame,为使用pygame做准备 # 初始化pygame,为使用pygame做准备
pygame.init() pygame.init()
screen = pygame.display.set_mode((660,480))
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body',180,90) body = pygame.image.load('body.png')
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((600,480))
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -17,7 +17,7 @@ while True: ...@@ -17,7 +17,7 @@ while True:
screen.blit(background,(0,0)) screen.blit(background,(0,0))
screen.blit(right,(240,120)) screen.blit(right,(240,120))
screen.blit(body,(210,120)) screen.blit(body,(210,120))
screen.blit(body,(180,120) screen.blit(body,(180,120))
screen.blit(body,(180,90)) screen.blit(body,(180,90))
screen.blit(food,(360,300)) screen.blit(food,(360,300))
pygame.display.update() pygame.display.update()
\ No newline at end of file
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