Commit b5f21138 by BellCodeEditor

save project

parent 428f651b
Showing with 12 additions and 8 deletions
...@@ -4,23 +4,27 @@ from pygame import locals ...@@ -4,23 +4,27 @@ from pygame import locals
pygame.init() pygame.init()
# 创建一个窗口 # 创建一个窗口
x,y=0,120
screen = pygame.display.set_mode((660,440)) screen = pygame.display.set_mode((660,440))
FPS=pygame.time.Clock()
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
body=pygame.image.load('body.png') body=pygame.image.load('body.png')
apple=pygame.image.load('apple.png') apple=pygame.image.load('apple.png')
screen.blit(background,(0,0))
screen.blit(right,(90,0))
screen.blit(body,(0,0))
screen.blit(body,(30,0))
screen.blit(body,(60,0))
screen.blit(apple,(90,240))
while 1: while 1:
pygame.display.update()
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
screen.blit(background,(0,0))
screen.blit(body,(0,0))
screen.blit(body,(30,0))
screen.blit(body,(60,0))
screen.blit(apple,(90,240))
screen.blit(right,(x,y))
x+=30
pygame.display.update()
FPS.tick(3)
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