Commit b3fe24c5 by BellCodeEditor

save project

parent 45d82b9b
Showing with 9 additions and 9 deletions
import pygame import pygame
from pygame import locals from pygame import locals
#初始化pygame,为使用硬件作准备
pygame.init() pygame.init()
#载入图片
background=pygame.image.load('bg.png')#背景图 background=pygame.image.load('bg.png')#背景图
right=pygame.image.load('right.png')#头 right=pygame.image.load('right.png')#头 右
food=pygame.image.load('apple.png')#食物 苹果 food=pygame.image.load('apple.png')# 苹果
body=pygame.image.load('body.png')#身体 body=pygame.image.load('body.png')#身体
#创建一个窗口
scree=pygame.display.set_mode((660,480)) scree=pygame.display.set_mode((660,480))
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -17,13 +17,13 @@ while True: ...@@ -17,13 +17,13 @@ while True:
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
#将背景图画上去 #背景图
scree.blit(background,(0,0)) scree.blit(background,(0,0))
#将贪吃蛇的头画上去
scree.blit(right,(240,120)) scree.blit(right,(240,120))
#将苹果画上去 #苹果
scree.blit(food,(360,300)) scree.blit(food,(360,300))
#将贪吃蛇的身体画上去 #贪吃蛇的身体
scree.blit(body,(210,120)) scree.blit(body,(210,120))
scree.blit(body,(180,120)) scree.blit(body,(180,120))
scree.blit(body,(180,90)) scree.blit(body,(180,90))
......
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