Commit a2d6c67c by BellCodeEditor

auto save

parent da61a5d8
Showing with 7 additions and 5 deletions
import pygame import pygame
from pygame import locals from pygame import locals
# 初始化pygame,为使用pygame做准备
pygame.init() pygame.init()
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
# 创建一个窗口 x,y = 210,210
FPSCLOCK = pygame.time.Clock()
screen = pygame.display.set_mode((660,480)) screen = pygame.display.set_mode((660,480))
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
screen.blit(background,(0,0)) screen.blit(background,(0,0))
screen.blit(right,(210,210)) screen.blit(right,(x,y))
screen.blit(food,(90,90)) screen.blit(food,(90,90))
screen.blit(body,(180,210)) screen.blit(body,(180,210))
screen.blit(body,(150,210)) screen.blit(body,(150,210))
screen.blit(body,(150,180)) screen.blit(body,(150,180))
pygame.display.update() pygame.display.update()
\ No newline at end of file FPSCLOCK.tick(3)
x += 30
\ No newline at end of file
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