Commit 91866755 by BellCodeEditor

auto save

parent 4f883a77
Showing with 11 additions and 12 deletions
import pygame import pygame
from pygame import locals from pygame import locals
# 初始化pygame,为使用pygame做准备🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🐍🐍🐍🐍 # 初始化pygame,为使用pygame做准备
pygame.init() pygame.init()
FPSCLOCK=pygame.time.Clock() FPSCLOCK=pygame.time.Clock()
...@@ -12,20 +12,20 @@ food=pygame.image.load("apple.png") ...@@ -12,20 +12,20 @@ food=pygame.image.load("apple.png")
body=pygame.image.load("body.png") body=pygame.image.load("body.png")
x,y=240,120 x,y=240,120
# 创建一个窗口👺👺👺👺👺 # 创建一个窗口
screen=pygame.display.set_mode((660,480)) screen=pygame.display.set_mode((660,480))
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
x+=30 x+=30
screen.blit(background,(0,0)) screen.blit(background,(0,0))
screen.blit(right,(x,y)) screen.blit(right,(x,y))
screen.blit(body(210120)) screen.blit(body,(210,120))
screen.blit(body(180120)) screen.blit(body,(180,120))
screen.blit(body(18090)) screen.blit(body,(180,90))
screen.blit(food(360,300)) screen.blit(food,(360,300))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(15)
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