Commit 86448326 by BellCodeEditor

save project

parent 21af72f6
Showing with 27 additions and 4 deletions
import pygame import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备 # 初始化pygame,为使用pygame做准备
pygame.init() pygame.init()
a=pygame.image.load('bg.png')
food=pygame.image.load('apple.png')
right=pygame.image.load('body.png')
aaa=pygame.image.load('right.png')
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
# 创建一个窗口 # 创建一个窗口
screen=pygame.display,set_mode((660,480)) b=pygame.display.set_mode((660,480))
\ No newline at end of file FPSCLOCK=pygame.time.Clock()
while True:
for event in pygame.event.get():
if event.type==locals.QUIT:
exit()
x+=30
position.append((x,y))
position.pop(0)
b.blit(a,(0,0))
b.blit(aaa,position[-1])
for i in range(len(position)-1):
b.blit(right,position[i])
#b.blit(right,(x,y))
#b.blit(a,(0,0))
b.blit(food,(240,120))
#b.blit(right,(x,y))
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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