Commit 5edffe94 by BellCodeEditor

save project

parent 5068a866
Showing with 13 additions and 7 deletions
...@@ -9,20 +9,26 @@ bg = pygame.image.load("bg.png") ...@@ -9,20 +9,26 @@ bg = pygame.image.load("bg.png")
right = pygame.image.load("right.png") right = pygame.image.load("right.png")
food = pygame.image.load("apple.png") food = pygame.image.load("apple.png")
body = pygame.image.load("body.png") body = pygame.image.load("body.png")
FPS = pygame.time.Clock()
x,y = 240,120 x,y = 240,120
T = pygame.time.Clock() position = [(180,90),(180,120),(210,120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
elif event.type == locals.K_a: elif event.type == locals.K_a:
a -= 30 a -= 30
x +=30
position.append((x,y))
position.pop(0)
screen.blit(bg,(0,0)) screen.blit(bg,(0,0))
screen.blit(right,(x,y)) screen.blit(right,(x,y))
screen.blit(body,(210,120)) for i in range(len(position)-1):
screen.blit(body,(180,120)) screen.blit(body,position[i])
screen.blit(body,(180,90)) # screen.blit(body,(210,120))
# screen.blit(body,(180,120))
# screen.blit(body,(180,90))
screen.blit(food,(360,300)) screen.blit(food,(360,300))
x +=30
pygame.display.update() pygame.display.update()
T.tick(3) FPS.tick(3)
\ No newline at end of file \ No newline at end of file
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