Commit 3c068fa0 by BellCodeEditor

save project

parent 00eb7da6
Showing with 38 additions and 9 deletions
import pygame import pygame
from pygame import locals from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
screen=pygame.display.set_mode((660,480),0,32)
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x, y = 240, 120 #
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit() exit()
screen.blit(background,(0,0)) x += 30 #
screen.blit(right,(180,120)) # 将背景图画上去
screen.blit(body,(180,90)) screen.blit(background, (0, 0))
screen.blit(food,(360,300)) # 将贪吃蛇画上去
pygame.display,update() screen.blit(right, (x, y)) #
# 将贪吃蛇的身体画上去
\ No newline at end of file screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
SB=input("用户名")
TM=input("所属班级")
NTM=input("验证码")
print(SB)
print(TM)
print(NTM)
exit()
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