Commit 35c49a6a by BellCodeEditor

save project

parent 3582c668
Showing with 7 additions and 3 deletions
...@@ -2,18 +2,22 @@ import pygame ...@@ -2,18 +2,22 @@ import pygame
from pygame import locals from pygame import locals
pygame.init() pygame.init()
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock()
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x, y = 240, 120
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
x += 30
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(right, (240, 120)) screen.blit(right, (x, y)) #
screen.blit(body, (210, 120)) screen.blit(body, (210, 120))
screen.blit(body, (180, 120)) screen.blit(body, (180, 120))
screen.blit(body, (180, 90)) screen.blit(body, (180, 90))
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
pygame.display.update() pygame.display.update()
\ No newline at end of file FPSCLOCK.tick(2)
\ No newline at end of file
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